Posts Tagged: c#
Looks like async development got a whole lot easier in .Net 4.5:
Visual Studio 2012 introduces a simplified approach, async programming, that leverages asynchronous support in the .NET Framework 4.5 and the Windows Runtime. The compiler does the difficult work that the developer used to do, and your application retains a logical structure that resembles synchronous code. As a result, you get all the advantages of asynchronous programming with a fraction of the effort.
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We have a snowstorm!
After fixing some problems with my collision detection system, I got it working! It’s rough, but some added work on the physics side, and more tuning and it will be even sweeter!